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API > API/Runtime > API/Runtime/LevelSequence > API/Runtime/LevelSequence/ALevelSequenceActor
- AActor::EndPlay()
- ALevelSequenceActor::EndPlay()
References
| Module | LevelSequence |
| Header | /Engine/Source/Runtime/LevelSequence/Public/LevelSequenceActor.h |
| Include | #include "LevelSequenceActor.h" |
| Source | /Engine/Source/Runtime/LevelSequence/Private/LevelSequenceActor.cpp |
virtual void EndPlay
&40;
const EEndPlayReason::Type EndPlayReason
&41;
Remarks
Overridable function called whenever this actor is being removed from a level