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API > API/Runtime > API/Runtime/Launch > API/Runtime/Launch/FEngineLoop
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
int32 PreInit
(
const TCHAR* CmdLine |
Pre-Initialize the main loop - parse command line, sets up GIsEditor, etc. | LaunchEngineLoop.h | |
int32 PreInit
(
int32 ArgC, |
Pre-Initialize the main loop, and generates the commandline from standard ArgC/ArgV from main(). | LaunchEngineLoop.h |
PreInit(const TCHAR *)
Description
Pre-Initialize the main loop - parse command line, sets up GIsEditor, etc.
| Name | PreInit |
| Type | function |
| Header File | /Engine/Source/Runtime/Launch/Public/LaunchEngineLoop.h |
| Include Path | #include "LaunchEngineLoop.h" |
| Source | /Engine/Source/Runtime/Launch/Private/LaunchEngineLoop.cpp |
int32 PreInit
(
const TCHAR * CmdLine
)
The error level; 0 if successful, > 0 if there were errors.
Parameters
| Name | Remarks |
|---|---|
| CmdLine | The command line. |
PreInit(int32, TCHAR , const TCHAR )
Description
Pre-Initialize the main loop, and generates the commandline from standard ArgC/ArgV from main().
| Name | PreInit |
| Type | function |
| Header File | /Engine/Source/Runtime/Launch/Public/LaunchEngineLoop.h |
| Include Path | #include "LaunchEngineLoop.h" |
| Source | /Engine/Source/Runtime/Launch/Private/LaunchEngineLoop.cpp |
int32 PreInit
(
int32 ArgC,
TCHAR * ArgV,
const TCHAR * AdditionalCommandline
)
Returns the error level, 0 if successful and > 0 if there were errors.
Parameters
| Name | Remarks |
|---|---|
| ArgC | The number of strings in ArgV. |
| ArgV | The command line parameters (ArgV[0] is expected to be the executable name). |
| AdditionalCommandLine | Optional string to append to the command line (after ArgV is put together). |