Navigation
| Name | Launch |
| Type | Runtime |
| Location | /Engine/Source/Runtime/Launch/ |
| Module Build Rules | Launch.Build.cs |
Classes
| Name | Remarks |
|---|---|
| FEngineLoop | Implements the main engine loop. |
Structs
| Name | Remarks |
|---|---|
| FPreInitContext |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| GEngineLoop | FEngineLoop | Global engine loop object. This is needed so wxWindows can access it. | LaunchEngineLoop.h |