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API > API/Runtime > API/Runtime/Landscape > API/Runtime/Landscape/ULandscapeTextureStorageProvider-
References
| Module | Landscape |
| Header | /Engine/Source/Runtime/Landscape/Classes/LandscapeTextureStorageProvider.h |
| Include | #include "LandscapeTextureStorageProvider.h" |
virtual bool WillProvideMipDataWithoutDisk() const
Remarks
Returns true if TextureMipDataProviders allocated by this factory can provide MipData by themselves, even without loading from disk at all, so streaming can be enabled for their textures.