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API > API/Runtime > API/Runtime/Landscape > API/Runtime/Landscape/ULandscapeScratchRenderTarget > API/Runtime/Landscape/ULandscapeScratchRenderTarget/FTransitionInfo
Overloads
| Name |
Remarks |
Include Path |
Unreal Specifiers |
|
|
LandscapeEditResourcesSubsystem.h |
|
FTransitionInfo
(
FTextureResource* InResource,
ERHIAccess InStateBefore,
ERHIAccess InStateAfter
)
|
|
LandscapeEditResourcesSubsystem.h |
|
FTransitionInfo()
| |
|
| Name |
FTransitionInfo |
| Type |
function |
| Header File |
/Engine/Source/Runtime/Landscape/Public/LandscapeEditResourcesSubsystem.h |
| Include Path |
#include "LandscapeEditResourcesSubsystem.h" |
FTransitionInfo()
FTransitionInfo(FTextureResource *, ERHIAccess, ERHIAccess)
| |
|
| Name |
FTransitionInfo |
| Type |
function |
| Header File |
/Engine/Source/Runtime/Landscape/Public/LandscapeEditResourcesSubsystem.h |
| Include Path |
#include "LandscapeEditResourcesSubsystem.h" |
FTransitionInfo
(
FTextureResource * InResource,
ERHIAccess InStateBefore,
ERHIAccess InStateAfter
)