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Unreal Engine C++ API Reference > Runtime > Landscape > ULandscapeMeshCollisionComponent
- UObject::ExportCustomProperties()
- ULandscapeHeightfieldCollisionComponent::ExportCustomProperties()
- ULandscapeMeshCollisionComponent::ExportCustomProperties()
References
Module | Landscape |
Header | /Engine/Source/Runtime/Landscape/Classes/LandscapeMeshCollisionComponent.h |
Include | #include "LandscapeMeshCollisionComponent.h" |
Source | /Engine/Source/Runtime/Landscape/Private/LandscapeCollision.cpp |
virtual void ExportCustomProperties
&40;
FOutputDevice & Out,
uint32 Indent
&41;
Remarks
Exports the property values for the specified object as text to the output device. Override this if you need custom support for copy/paste.
Parameters
Name | Description |
---|---|
Out | The output device to send the exported text to |
Indent | Number of spaces to prepend to each line of output |