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API > API/Runtime > API/Runtime/Landscape > API/Runtime/Landscape/ULandscapeMeshCollisionComponent-
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| LandscapeMeshCollisionComponent.h | |||
FTriMeshGeometryRef
(
FGuid& InGuid |
LandscapeMeshCollisionComponent.h |
FTriMeshGeometryRef()
| Name | FTriMeshGeometryRef |
| Type | function |
| Header File | /Engine/Source/Runtime/Landscape/Classes/LandscapeMeshCollisionComponent.h |
| Include Path | #include "LandscapeMeshCollisionComponent.h" |
FTriMeshGeometryRef()
FTriMeshGeometryRef(FGuid &)
| Name | FTriMeshGeometryRef |
| Type | function |
| Header File | /Engine/Source/Runtime/Landscape/Classes/LandscapeMeshCollisionComponent.h |
| Include Path | #include "LandscapeMeshCollisionComponent.h" |
FTriMeshGeometryRef
(
FGuid & InGuid
)