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API > API/Runtime > API/Runtime/Landscape > API/Runtime/Landscape/ULandscapeMeshCollisionComponent-
Overloads
| Name |
Remarks |
Include Path |
Unreal Specifiers |
|
|
LandscapeMeshCollisionComponent.h |
|
|
|
LandscapeMeshCollisionComponent.h |
|
FTriMeshGeometryRef()
| |
|
| Name |
FTriMeshGeometryRef |
| Type |
function |
| Header File |
/Engine/Source/Runtime/Landscape/Classes/LandscapeMeshCollisionComponent.h |
| Include Path |
#include "LandscapeMeshCollisionComponent.h" |
FTriMeshGeometryRef()
FTriMeshGeometryRef(FGuid &)
| |
|
| Name |
FTriMeshGeometryRef |
| Type |
function |
| Header File |
/Engine/Source/Runtime/Landscape/Classes/LandscapeMeshCollisionComponent.h |
| Include Path |
#include "LandscapeMeshCollisionComponent.h" |
FTriMeshGeometryRef
(
FGuid & InGuid
)