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Unreal Engine C++ API Reference > Runtime > Landscape > ULandscapeMaterialInstanceConstant
- UObject::PostEditChangeProperty()
- UMaterialInterface::PostEditChangeProperty()
- UMaterialInstance::PostEditChangeProperty()
- UMaterialInstanceConstant::PostEditChangeProperty()
- ULandscapeMaterialInstanceConstant::PostEditChangeProperty()
References
Module | Landscape |
Header | /Engine/Source/Runtime/Landscape/Classes/LandscapeMaterialInstanceConstant.h |
Include | #include "LandscapeMaterialInstanceConstant.h" |
Source | /Engine/Source/Runtime/Landscape/Private/LandscapeRender.cpp |
virtual void PostEditChangeProperty
&40;
FPropertyChangedEvent & PropertyChangedEvent
&41;
Remarks
Called when a property on this object has been modified externally
Parameters
Name | Description |
---|---|
PropertyThatChanged | the property that was modified |