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Unreal Engine C++ API Reference > Runtime > Landscape > ULandscapeMaterialInstanceConstant
- UMaterialInstance::AllocatePermutationResource()
- ULandscapeMaterialInstanceConstant::AllocatePermutationResource()
References
Module | Landscape |
Header | /Engine/Source/Runtime/Landscape/Classes/LandscapeMaterialInstanceConstant.h |
Include | #include "LandscapeMaterialInstanceConstant.h" |
Source | /Engine/Source/Runtime/Landscape/Private/LandscapeRender.cpp |
virtual FMaterialResource &42; AllocatePermutationResource&40;&41;