Navigation
API > API/Runtime > API/Runtime/Landscape
Inheritance Hierarchy
- UObject
- ULandscapeLayerInfoObject
References
| Module | Landscape |
| Header | /Engine/Source/Runtime/Landscape/Classes/LandscapeLayerInfoObject.h |
| Include | #include "LandscapeLayerInfoObject.h" |
Syntax
UCLASS (MinimalAPI, BlueprintType)
class ULandscapeLayerInfoObject : public UObject
Variables
| Type | Name | Description | |
|---|---|---|---|
| uint32: 1 | bNoWeightBlend | ||
| float | Hardness | ||
| bool | IsReferencedFromLoadedData | ||
| FName | LayerName | ||
| FLinearColor | LayerUsageDebugColor | ||
| float | MinimumCollisionRelevanceWeight | ||
| TObjectPtr< UPhysicalMaterial > | PhysMaterial | ||
| float | SplineFalloffModulationBias | ||
| ESplineModulationColorMask | SplineFalloffModulationColorMask | ||
| float | SplineFalloffModulationScale | ||
| TObjectPtr< UTexture2D > | SplineFalloffModulationTexture | ||
| float | SplineFalloffModulationTiling |
Constructors
| Type | Name | Description | |
|---|---|---|---|
ULandscapeLayerInfoObject
(
const FObjectInitializer& ObjectInitializer |
Functions
| Type | Name | Description | |
|---|---|---|---|
| FLinearColor | |||
| void | PostEditChangeProperty
(
FPropertyChangedEvent& PropertyChangedEvent |
||
| void | PostEditUndo () |
||
| void | PostLoad () |