| bProcessRenderIndices |
bool |
|
LandscapeHeightfieldCollisionComponent.h |
|
| bProcessVisibilityLayer |
bool |
|
LandscapeHeightfieldCollisionComponent.h |
|
| bUseDefaultMaterialOnly |
bool |
|
LandscapeHeightfieldCollisionComponent.h |
|
| ComponentLayerInfos |
TArrayView< const TObjectPtr< ULandscapeLayerInfoObject > > |
|
LandscapeHeightfieldCollisionComponent.h |
|
| DominantLayers |
TArrayView< const uint8 > |
|
LandscapeHeightfieldCollisionComponent.h |
|
| Heights |
TArrayView< const uint16 > |
|
LandscapeHeightfieldCollisionComponent.h |
|
| PhysicalMaterialRenderObjects |
TArrayView< const TObjectPtr< UPhysicalMaterial > > |
|
LandscapeHeightfieldCollisionComponent.h |
|
| RenderPhysicalMaterialIds |
TArrayView< const uint8 > |
|
LandscapeHeightfieldCollisionComponent.h |
|
| SimpleDominantLayers |
TArrayView< const uint8 > |
|
LandscapeHeightfieldCollisionComponent.h |
|
| SimpleHeights |
TArrayView< const uint16 > |
|
LandscapeHeightfieldCollisionComponent.h |
|
| SimpleRenderPhysicalMaterialIds |
TArrayView< const uint8 > |
|
LandscapeHeightfieldCollisionComponent.h |
|
| VisibilityLayerIndex |
int32 |
|
LandscapeHeightfieldCollisionComponent.h |
|