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API > API/Runtime > API/Runtime/Landscape > API/Runtime/Landscape/ULandscapeHeightfieldCollisionCo-
- ULandscapeHeightfieldCollisionComponent::ComputeCollisionHash()
- ULandscapeMeshCollisionComponent::ComputeCollisionHash()
References
| Module | Landscape |
| Header | /Engine/Source/Runtime/Landscape/Classes/LandscapeHeightfieldCollisionComponent.h |
| Include | #include "LandscapeHeightfieldCollisionComponent.h" |
| Source | /Engine/Source/Runtime/Landscape/Private/LandscapeCollision.cpp |
virtual uint32 ComputeCollisionHash&40;&41; const
Remarks
Computes a hash of all the data that will impact final collision