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API > API/Runtime > API/Runtime/Landscape > API/Runtime/Landscape/UControlPointMeshComponent
- UObject::IsEditorOnly()
- UActorComponent::IsEditorOnly()
- UPrimitiveComponent::IsEditorOnly()
- UControlPointMeshComponent::IsEditorOnly()
References
| Module | Landscape |
| Header | /Engine/Source/Runtime/Landscape/Classes/ControlPointMeshComponent.h |
| Include | #include "ControlPointMeshComponent.h" |
| Source | /Engine/Source/Runtime/Landscape/Private/LandscapeSplines.cpp |
virtual bool IsEditorOnly&40;&41; const
Remarks
Returns whether this component is an editor-only object or not