Navigation
Unreal Engine C++ API Reference > Runtime > Landscape > Materials
References
Module | Landscape |
Header | /Engine/Source/Runtime/Landscape/Classes/Materials/MaterialExpressionLandscapeGrassOutput.h |
Include | #include "Materials/MaterialExpressionLandscapeGrassOutput.h" |
Syntax
struct FGrassInput
Variables
Type | Name | Description | |
---|---|---|---|
TObjectPtr< ULandscapeGrassType > | GrassType | ||
FExpressionInput | Input | ||
FName | Name |
Constructors
Type | Name | Description | |
---|---|---|---|
FGrassInput () |
|||
FGrassInput
(
FName InName |