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API > API/Runtime > API/Runtime/Landscape > API/Runtime/Landscape/FLandscapeTextureStorageMipProvi-
- FTextureMipDataProvider::CleanUp()
- FLandscapeTextureStorageMipProvider::CleanUp()
References
| Module | Landscape |
| Header | /Engine/Source/Runtime/Landscape/Classes/LandscapeTextureStorageProvider.h |
| Include | #include "LandscapeTextureStorageProvider.h" |
| Source | /Engine/Source/Runtime/Landscape/Private/LandscapeTextureStorageProvider.cpp |
virtual void CleanUp
&40;
const FTextureUpdateSyncOptions & SyncOptions
&41;
Remarks
Release any temporary data and objects that where used for the update. Final step executed after the texture has been updated correctly.
Parameters
| Name | Description |
|---|---|
| SyncOptions | Different sync options to control when the next tick of FTextureStreamIn can be scheduled. |