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API > API/Runtime > API/Runtime/Landscape > API/Runtime/Landscape/FLandscapeTextureDataInterface
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void CopyTextureFromHeightmap
(
UTexture2D* Dest, |
LandscapeEdit.h | ||
void CopyTextureFromHeightmap
(
UTexture2D* Dest, |
LandscapeEdit.h |
CopyTextureFromHeightmap(UTexture2D , ULandscapeComponent , int32)
| Name | CopyTextureFromHeightmap |
| Type | function |
| Header File | /Engine/Source/Runtime/Landscape/Public/LandscapeEdit.h |
| Include Path | #include "LandscapeEdit.h" |
| Source | /Engine/Source/Runtime/Landscape/Private/LandscapeEditInterface.cpp |
void CopyTextureFromHeightmap
(
UTexture2D * Dest,
ULandscapeComponent * Comp,
int32 MipIndex
)
CopyTextureFromHeightmap(UTexture2D , int32, ULandscapeComponent , int32)
| Name | CopyTextureFromHeightmap |
| Type | function |
| Header File | /Engine/Source/Runtime/Landscape/Public/LandscapeEdit.h |
| Include Path | #include "LandscapeEdit.h" |
| Source | /Engine/Source/Runtime/Landscape/Private/LandscapeEditInterface.cpp |
void CopyTextureFromHeightmap
(
UTexture2D * Dest,
int32 DestChannel,
ULandscapeComponent * Comp,
int32 SrcChannel
)