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API > API/Runtime > API/Runtime/Landscape > API/Runtime/Landscape/FLandscapeStaticLightingMesh
References
| Module | Landscape |
| Header | /Engine/Source/Runtime/Landscape/Public/LandscapeLight.h |
| Include | #include "LandscapeLight.h" |
| Source | /Engine/Source/Runtime/Landscape/Private/LandscapeLight.cpp |
virtual void GetTriangle
(
int32 TriangleIndex,
FStaticLightingVertex & OutV0,
FStaticLightingVertex & OutV1,
FStaticLightingVertex & OutV2
) const