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API > API/Runtime > API/Runtime/Landscape > API/Runtime/Landscape/FLandscapeSceneViewExtension
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
static const TMap< uint32, FLandscapeRenderSystem * > & GetLandscapeRenderSystems () |
LandscapeRender.h | ||
static TArray< FLandscapeRenderSystem * > GetLandscapeRenderSystems
(
const FSceneInterface* InScene |
LandscapeRender.h |
GetLandscapeRenderSystems()
| Name | GetLandscapeRenderSystems |
| Type | function |
| Header File | /Engine/Source/Runtime/Landscape/Public/LandscapeRender.h |
| Include Path | #include "LandscapeRender.h" |
| Source | /Engine/Source/Runtime/Landscape/Private/LandscapeRender.cpp |
static const TMap < uint32, FLandscapeRenderSystem * > & GetLandscapeRenderSystems()
GetLandscapeRenderSystems(const class FSceneInterface *)
| Name | GetLandscapeRenderSystems |
| Type | function |
| Header File | /Engine/Source/Runtime/Landscape/Public/LandscapeRender.h |
| Include Path | #include "LandscapeRender.h" |
static TArray < FLandscapeRenderSystem * > GetLandscapeRenderSystems
(
const class FSceneInterface * InScene
)