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API > API/Runtime > API/Runtime/Landscape > API/Runtime/Landscape/FLandscapeSceneViewExtension
| Name | FLandscapeViewData |
| Type | struct |
| Header File | /Engine/Source/Runtime/Landscape/Public/LandscapeRender.h |
| Include Path | #include "LandscapeRender.h" |
Syntax
struct FLandscapeViewData
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| LandscapeRender.h | |||
FLandscapeViewData
(
FSceneView& InView |
LandscapeRender.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| LandscapeIndirection | TResourceArray< uint32 > | LandscapeRender.h | ||
| LandscapeLODData | TResourceArray< float > | LandscapeRender.h | ||
| ShadowInvalidatingInstances | UE::Renderer::Private::IShadowInvalidatingInstances * | Optional interface to use if the view needs to invalidate the shadow cache : | LandscapeRender.h | |
| View | FSceneView * | LandscapeRender.h |