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API > API/Runtime > API/Runtime/Landscape > API/Runtime/Landscape/FLandscapePhysicalMaterialRender-
References
| Module | Landscape |
| Header | /Engine/Source/Runtime/Landscape/Classes/LandscapePhysicalMaterial.h |
| Include | #include "LandscapePhysicalMaterial.h" |
| Source | /Engine/Source/Runtime/Landscape/Private/LandscapePhysicalMaterial.cpp |
void Release&40;&41;
Remarks
Release the task. After calling this IsValid() will return false until we call Init() again.