Navigation
API > API/Runtime > API/Runtime/Landscape > API/Runtime/Landscape/FLandscapePhysicalMaterialRender-
References
| Module | Landscape |
| Header | /Engine/Source/Runtime/Landscape/Classes/LandscapePhysicalMaterial.h |
| Include | #include "LandscapePhysicalMaterial.h" |
| Source | /Engine/Source/Runtime/Landscape/Private/LandscapePhysicalMaterial.cpp |
bool Init
&40;
class ULandscapeComponent const &42; LandscapeComponent,
uint32 InHash
&41;
Remarks
Initialize the task for a component. A task in progress can safely call Init() again to rekick the task. Returns false if no physical material needs to be rendered.