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API > API/Runtime > API/Runtime/Landscape > API/Runtime/Landscape/FLandscapeEditDataInterface > API/Runtime/Landscape/FLandscapeEditDataInterface/FillLayer
References
| Module | Landscape |
| Header | /Engine/Source/Runtime/Landscape/Public/LandscapeEdit.h |
| Include | #include "LandscapeEdit.h" |
| Source | /Engine/Source/Runtime/Landscape/Private/LandscapeEditInterface.cpp |
void FillLayer
&40;
ULandscapeLayerInfoObject &42; LayerInfo,
bool bEmptyLayersOnly
&41;