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API > API/Runtime > API/Runtime/Landscape > API/Runtime/Landscape/FLandscapeConfigHelper
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
static ALandscapeProxy * FindOrAddLandscapeStreamingProxy
(
ULandscapeInfo* InLandscapeInfo, |
LandscapeConfigHelper.h | ||
static ALandscapeProxy * FindOrAddLandscapeStreamingProxy
(
UActorPartitionSubsystem* ActorPartitionSubsystem, |
LandscapeConfigHelper.h |
FindOrAddLandscapeStreamingProxy(ULandscapeInfo *, const FIntPoint &)
| Name | FindOrAddLandscapeStreamingProxy |
| Type | function |
| Header File | /Engine/Source/Runtime/Landscape/Public/LandscapeConfigHelper.h |
| Include Path | #include "LandscapeConfigHelper.h" |
| Source | /Engine/Source/Runtime/Landscape/Private/LandscapeConfigHelper.cpp |
static ALandscapeProxy * FindOrAddLandscapeStreamingProxy
(
ULandscapeInfo * InLandscapeInfo,
const FIntPoint & InSectionBase
)
FindOrAddLandscapeStreamingProxy(UActorPartitionSubsystem , ULandscapeInfo , const UActorPartitionSubsystem::FCellCoord &)
| Name | FindOrAddLandscapeStreamingProxy |
| Type | function |
| Header File | /Engine/Source/Runtime/Landscape/Public/LandscapeConfigHelper.h |
| Include Path | #include "LandscapeConfigHelper.h" |
| Source | /Engine/Source/Runtime/Landscape/Private/LandscapeConfigHelper.cpp |
static ALandscapeProxy * FindOrAddLandscapeStreamingProxy
(
UActorPartitionSubsystem * ActorPartitionSubsystem,
ULandscapeInfo * LandscapeInfo,
const UActorPartitionSubsystem::FCellCoord & CellCoord
)