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API > API/Runtime > API/Runtime/Landscape > API/Runtime/Landscape/FCachedLandscapeFoliage
| |
|
| Name |
FGrassComp |
| Type |
struct |
| Header File |
/Engine/Source/Runtime/Landscape/Classes/LandscapeProxy.h |
| Include Path |
#include "LandscapeProxy.h" |
Syntax
struct FGrassComp
Constructors
Variables
Public
| Name |
Type |
Remarks |
Include Path |
Unreal Specifiers |
| ExcludedBoxes |
TArray< FBox > |
|
LandscapeProxy.h |
|
| ExclusionChangeTag |
uint32 |
|
LandscapeProxy.h |
|
| Foliage |
TWeakObjectPtr< UHierarchicalInstancedStaticMeshComponent > |
|
LandscapeProxy.h |
|
| Key |
FGrassCompKey |
|
LandscapeProxy.h |
|
| LastUsedFrameNumber |
uint32 |
|
LandscapeProxy.h |
|
| LastUsedTime |
double |
|
LandscapeProxy.h |
|
| Pending |
bool |
|
LandscapeProxy.h |
|
| PendingRemovalRebuild |
bool |
|
LandscapeProxy.h |
|
| PreviousFoliage |
TWeakObjectPtr< UHierarchicalInstancedStaticMeshComponent > |
|
LandscapeProxy.h |
|
Functions
Public