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API > API/Runtime > API/Runtime/Landscape
References
| Module | Landscape |
| Header | /Engine/Source/Runtime/Landscape/Classes/LandscapeNaniteComponent.h |
| Include | #include "LandscapeNaniteComponent.h" |
Syntax
struct FAsyncBuildData
Remarks
Context for an Async Static Mesh (nanite) build.
Variables
| Type | Name | Description | |
|---|---|---|---|
| bool | bCancelled | ||
| bool | bExportResult | ||
| bool | bIsComplete | ||
| ComponentDataMap | ComponentData | ||
| TInlineComponentArray< ULandscapeComponent * > | InputComponents | ||
| TArray< UMaterialInterface *, TInlineAllocator< 4 > > | InputMaterials | ||
| TArray< FName, TInlineAllocator< 4 > > | InputMaterialSlotNames | ||
| TWeakObjectPtr< ULandscapeSubsystem > | LandscapeSubSystemWeakRef | ||
| TWeakObjectPtr< ALandscapeProxy > | LandscapeWeakRef | ||
| int32 | LOD | ||
| TSharedPtr< FStaticMeshAttributes > | MeshAttributes | ||
| FMeshDescription * | NaniteMeshDescription | ||
| UStaticMesh * | NaniteStaticMesh | ||
| FStaticMeshSourceModel * | SourceModel |
Typedefs
| Name | Description |
|---|---|
| ComponentDataMap |