Navigation
API > API/Runtime > API/Runtime/Landscape > API/Runtime/Landscape/ALandscapeSplineMeshesActor
- APartitionActor::GetDefaultGridSize()
- ALandscapeSplineMeshesActor::GetDefaultGridSize()
References
| Module | Landscape |
| Header | /Engine/Source/Runtime/Landscape/Classes/LandscapeSplineMeshesActor.h |
| Include | #include "LandscapeSplineMeshesActor.h" |
| Source | /Engine/Source/Runtime/Landscape/Private/LandscapeSplineMeshesActor.cpp |
virtual uint32 GetDefaultGridSize
&40;
UWorld &42; InWorld
&41; const