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API > API/Runtime > API/Runtime/Landscape > API/Runtime/Landscape/ALandscapeSplineActor
- AActor::UnregisterAllComponents()
- ALandscapeSplineActor::UnregisterAllComponents()
References
| Module | Landscape |
| Header | /Engine/Source/Runtime/Landscape/Classes/LandscapeSplineActor.h |
| Include | #include "LandscapeSplineActor.h" |
| Source | /Engine/Source/Runtime/Landscape/Private/LandscapeSplineActor.cpp |
virtual void UnregisterAllComponents
&40;
bool bForReregister
&41;
Remarks
Unregister all currently registered components
Parameters
| Name | Description |
|---|---|
| bForReregister | If true, RegisterAllComponents will be called immediately after this so some slow operations can be avoided |