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API > API/Runtime > API/Runtime/Landscape > API/Runtime/Landscape/ALandscapeProxy > API/Runtime/Landscape/ALandscapeProxy/UpdateGrass
References
| Module | Landscape |
| Header | /Engine/Source/Runtime/Landscape/Classes/LandscapeProxy.h |
| Include | #include "LandscapeProxy.h" |
| Source | /Engine/Source/Runtime/Landscape/Private/LandscapeGrass.cpp |
void UpdateGrass
(
const TArray< FVector > & Cameras,
bool bForceSync
)