Navigation
API > API/Runtime > API/Runtime/Landscape > API/Runtime/Landscape/ALandscapeGizmoActiveActor
Description
Whenever the decal actor has moved:
- Copy the actor rot/pos info over to the decal component
- Trigger updates on the decal component to recompute its matrices and generate new geometry.
| Name | SpawnGizmoActor |
| Type | function |
| Header File | /Engine/Source/Runtime/Landscape/Classes/LandscapeGizmoActiveActor.h |
| Include Path | #include "LandscapeGizmoActiveActor.h" |
| Source | /Engine/Source/Runtime/Landscape/Private/LandscapeGizmoActor.cpp |
ALandscapeGizmoActor * SpawnGizmoActor()