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API > API/Runtime > API/Runtime/IrisCore > API/Runtime/IrisCore/UNetObjectCountLimiter
| Name | FFillState |
| Type | struct |
| Header File | /Engine/Source/Runtime/Net/Iris/Public/Iris/ReplicationSystem/Prioritization/NetObjectCountLimiter.h |
| Include Path | #include "Iris/ReplicationSystem/Prioritization/NetObjectCountLimiter.h" |
Syntax
struct FFillState
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| LastConnectionId | uint32 | Iris/ReplicationSystem/Prioritization/NetObjectCountLimiter.h | ||
| LastPrioFrame | uint32 | Iris/ReplicationSystem/Prioritization/NetObjectCountLimiter.h |