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API > API/Runtime > API/Runtime/InterchangeEngine > API/Runtime/InterchangeEngine/UInterchangeProjectSettings
Syntax
UPROPERTY (EditAnywhere, Config, Category="Editor Generic Pipeline Class")
TSoftClassPtr< UInterchangePipelineBase > GenericPipelineClass
Remarks
Specifies which pipeline class Interchange should use when editor tools import or reimport an asset with base settings. Unreal Editor depends on this class to be set. You can only edit this property in the .ini file.