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API > API/Runtime > API/Runtime/InterchangeCore > API/Runtime/InterchangeCore/UInterchangePipelineBase
- UInterchangePipelineBase::AdjustSettingsForContext()
- UInterchangeGenericLevelPipeline::AdjustSettingsForContext()
- UInterchangeGLTFPipeline::AdjustSettingsForContext()
- UInterchangeGenericMaterialPipeline::AdjustSettingsForContext()
- UInterchangeGenericTexturePipeline::AdjustSettingsForContext()
- UInterchangeGenericAssetsPipeline::AdjustSettingsForContext()
- UInterchangeMaterialXPipeline::AdjustSettingsForContext()
- UInterchangeGenericAnimationPipeline::AdjustSettingsForContext()
- UInterchangeGenericMeshPipeline::AdjustSettingsForContext()
References
| Module | InterchangeCore |
| Header | /Engine/Source/Runtime/Interchange/Core/Public/InterchangePipelineBase.h |
| Include | #include "InterchangePipelineBase.h" |
| Source | /Engine/Source/Runtime/Interchange/Core/Private/InterchangePipelineBase.cpp |
virtual void AdjustSettingsForContext
&40;
EInterchangePipelineContext ReimportType,
TObjectPtr< UObject > ReimportAsset
&41;
Remarks
This function is call when before we show the pipeline dialog. Pipeline that override it can change the existing settings according to the re-import type. The function is also call when we import or re-import custom LOD and alternate skinning.
- The function will set the context of the pipeline ReimportType - Tell pipeline what re-import type the user want to achieve. ReimportAsset - This is an optional parameter which is set when re-importing an asset.