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API > API/Runtime > API/Runtime/InterchangeCore > API/Runtime/InterchangeCore/Nodes > API/Runtime/InterchangeCore/Nodes/UInterchangeUserDefinedAttribute-
References
| Module | InterchangeCore |
| Header | /Engine/Source/Runtime/Interchange/Core/Public/Nodes/InterchangeUserDefinedAttribute.h |
| Include | #include "Nodes/InterchangeUserDefinedAttribute.h" |
| Source | /Engine/Source/Runtime/Interchange/Core/Private/Nodes/InterchangeUserDefinedAttribute.cpp |
static bool RemoveUserDefinedAttribute
&40;
UInterchangeBaseNode &42; InterchangeNode,
const FString & UserDefinedAttributeName
&41;
Remarks
Remove the specified user defined attribute param UserDefinedAttributeName - The name of the user defined attribute to remove return - True if the attribute exist and was remove or if the attribute doesn't exist. Return false if the attribute exist but the attribute was not properly remove. note - User defined attributes are the DCC translated node user custom attributes (i.e. Maya extra attributes) Payload key will point on a FRichCurve payload.