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API > API/Runtime > API/Runtime/InteractiveToolsFramework
| Name | UMeshSurfacePointToolBuilder |
| Type | class |
| Header File | /Engine/Source/Runtime/InteractiveToolsFramework/Public/BaseTools/MeshSurfacePointTool.h |
| Include Path | #include "BaseTools/MeshSurfacePointTool.h" |
Syntax
UCLASS (MinimalAPI)
class UMeshSurfacePointToolBuilder : public UInteractiveToolWithToolTargetsBuilder
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → UInteractiveToolBuilder → UInteractiveToolWithToolTargetsBuilder → UMeshSurfacePointToolBuilder
Derived Classes
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| StylusAPI | IToolStylusStateProviderAPI * | BaseTools/MeshSurfacePointTool.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual UMeshSurfacePointTool * CreateNewTool
(
const FToolBuilderState& SceneState |
BaseTools/MeshSurfacePointTool.h | ||
virtual void InitializeNewTool
(
UMeshSurfacePointTool* Tool, |
Called by BuildTool to configure the Tool with the input MeshSource based on the SceneState | BaseTools/MeshSurfacePointTool.h |
Overridden from UInteractiveToolBuilder
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual UInteractiveTool * BuildTool
(
const FToolBuilderState& SceneState |
BaseTools/MeshSurfacePointTool.h | ||
virtual bool CanBuildTool
(
const FToolBuilderState& SceneState |
BaseTools/MeshSurfacePointTool.h |
Protected
Overridden from UInteractiveToolWithToolTargetsBuilder
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual const FToolTargetTypeRequirements & GetTargetRequirements () |
Gives the target requirements of the associated tool. | BaseTools/MeshSurfacePointTool.h |