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API > API/Runtime > API/Runtime/InteractiveToolsFramework > API/Runtime/InteractiveToolsFramework/UMeshSelectionSet
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void AddIndices
(
EMeshSelectionElementType ElementType, |
Add list of Indices to the current selection for the given ElementType | SelectionSet.h | |
void AddIndices
(
EMeshSelectionElementType ElementType, |
Add list of Indices to the current selection for the given ElementType | SelectionSet.h |
AddIndices(EMeshSelectionElementType, const TArray< int32 > &)
Warnings * no duplicate detection is currently done
Description
Add list of Indices to the current selection for the given ElementType
no duplicate detection is currently done
| Name | AddIndices |
| Type | function |
| Header File | /Engine/Source/Runtime/InteractiveToolsFramework/Public/SelectionSet.h |
| Include Path | #include "SelectionSet.h" |
| Source | /Engine/Source/Runtime/InteractiveToolsFramework/Private/SelectionSet.cpp |
void AddIndices
(
EMeshSelectionElementType ElementType,
const TArray < int32 > & Indices
)
AddIndices(EMeshSelectionElementType, const TSet< int32 > &)
Warnings * no duplicate detection is currently done
Description
Add list of Indices to the current selection for the given ElementType
no duplicate detection is currently done
| Name | AddIndices |
| Type | function |
| Header File | /Engine/Source/Runtime/InteractiveToolsFramework/Public/SelectionSet.h |
| Include Path | #include "SelectionSet.h" |
| Source | /Engine/Source/Runtime/InteractiveToolsFramework/Private/SelectionSet.cpp |
void AddIndices
(
EMeshSelectionElementType ElementType,
const TSet < int32 > & Indices
)