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UGizmoLocalFloatParameterSource is an implementation of IGizmoFloatParameterSource (by way of UGizmoBaseFloatParameterSource) which locally stores the relevant Parameter and emits update events via the OnParameterChanged delegate.
| Name | UGizmoLocalFloatParameterSource |
| Type | class |
| Header File | /Engine/Source/Runtime/InteractiveToolsFramework/Public/BaseGizmos/ParameterSourcesFloat.h |
| Include Path | #include "BaseGizmos/ParameterSourcesFloat.h" |
Syntax
UCLASS (MinimalAPI)
class UGizmoLocalFloatParameterSource : public UGizmoBaseFloatParameterSource
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → UGizmoBaseFloatParameterSource → UGizmoLocalFloatParameterSource
Implements Interfaces
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| LastChange | FGizmoFloatParameterChange | BaseGizmos/ParameterSourcesFloat.h | ||
| Value | float | BaseGizmos/ParameterSourcesFloat.h |
Functions
Public
Overridden from IGizmoFloatParameterSource
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void BeginModify() |
Notify ParameterSource that a parameter modification is about to begin | BaseGizmos/ParameterSourcesFloat.h | |
virtual void EndModify() |
Notify ParameterSource that a parameter modification is complete | BaseGizmos/ParameterSourcesFloat.h | |
virtual float GetParameter() |
BaseGizmos/ParameterSourcesFloat.h | ||
virtual void SetParameter
(
float NewValue |
Set value of parameter | BaseGizmos/ParameterSourcesFloat.h |