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FGizmoVec2ParameterChange represents a change in the value of an IGizmoFloatParameterSource. IGizmoFloatParameterSource implementations use this to track changes and emit delta information.
| Name | FGizmoFloatParameterChange |
| Type | struct |
| Header File | /Engine/Source/Runtime/InteractiveToolsFramework/Public/BaseGizmos/ParameterSourcesFloat.h |
| Include Path | #include "BaseGizmos/ParameterSourcesFloat.h" |
Syntax
USTRUCT ()
struct FGizmoFloatParameterChange
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FGizmoFloatParameterChange
(
float StartValue |
BaseGizmos/ParameterSourcesFloat.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| CurrentValue | float | BaseGizmos/ParameterSourcesFloat.h | ||
| InitialValue | float | BaseGizmos/ParameterSourcesFloat.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
float GetChangeDelta() |
BaseGizmos/ParameterSourcesFloat.h |