Navigation
API > API/Runtime > API/Runtime/InteractiveToolsFramework
Standard properties for a Brush-type Tool
| Name | UBrushBaseProperties |
| Type | class |
| Header File | /Engine/Source/Runtime/InteractiveToolsFramework/Public/BaseTools/BaseBrushTool.h |
| Include Path | #include "BaseTools/BaseBrushTool.h" |
Syntax
UCLASS (MinimalAPI)
class UBrushBaseProperties : public UInteractiveToolPropertySet
Inheritance Hierarchy
- FWatchablePropertySet → UInteractiveToolPropertySet → UBrushBaseProperties
- UObjectBase → UObjectBaseUtility → UObject → UInteractiveToolPropertySet → UBrushBaseProperties
Derived Classes
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
UBrushBaseProperties() |
BaseTools/BaseBrushTool.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| BrushFalloffAmount | float | Amount of falloff to apply (0.0 - 1.0) | BaseTools/BaseBrushTool.h |
|
| BrushSize | float | Relative size of brush | BaseTools/BaseBrushTool.h |
|
| BrushStrength | float | Strength of the brush (0.0 - 1.0) | BaseTools/BaseBrushTool.h |
|
| bShowFalloff | bool | If false, then BrushFalloffAmount will not be shown in DetailsView panels (otherwise no effect) | BaseTools/BaseBrushTool.h |
|
| bShowStrength | bool | If false, then BrushStrength will not be shown in DetailsView panels (otherwise no effect) | BaseTools/BaseBrushTool.h |
|
| bSpecifyRadius | bool | If true, ignore relative Brush Size and use explicit world Radius | BaseTools/BaseBrushTool.h |
|
| ClampMax | BaseTools/BaseBrushTool.h |
|
||
| ClampMin | BaseTools/BaseBrushTool.h |
|
||
| DisplayName | Radius of brush | BaseTools/BaseBrushTool.h |
|
|
| UIMax | BaseTools/BaseBrushTool.h |
|
||
| UIMin | BaseTools/BaseBrushTool.h |
|