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API > API/Runtime > API/Runtime/InteractiveToolsFramework
References
| Module | InteractiveToolsFramework |
| Header | /Engine/Source/Runtime/InteractiveToolsFramework/Public/ToolBuilderUtil.h |
| Include | #include "ToolBuilderUtil.h" |
namespace ToolBuilderUtil
{
template<typename ActorType>
ActorType &42; ToolBuilderUtil&58;&58;FindFirstActorOfType
&40;
const FToolBuilderState & InputState
&41;
}
Remarks
Find first first available Actor of given type, or return nullptr if not found