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Unreal Engine C++ API Reference > Runtime > InteractiveToolsFramework
References
Module | InteractiveToolsFramework |
Header | /Engine/Source/Runtime/InteractiveToolsFramework/Public/ToolContextInterfaces.h |
Include | #include "ToolContextInterfaces.h" |
Syntax
class IToolsContextRenderAPI
Remarks
Users of the Tools Framework need to implement IToolsContextRenderAPI to allow Tools, Indicators, and Gizmos to make low-level rendering calls for things like line drawing. This API will be passed to eg UInteractiveTool::Render(), so access is only provided when it makes sense to call the functions
Destructors
Type | Name | Description | |
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Functions
Type | Name | Description | |
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FViewCameraState | ||
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FPrimitiveDrawInterface * | ||
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const FSceneView * | GetSceneView () |
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EViewInteractionState |