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API > API/Runtime > API/Runtime/InteractiveToolsFramework > API/Runtime/InteractiveToolsFramework/IInteractiveToolCameraFocusAPI
- IInteractiveToolCameraFocusAPI::GetWorldSpaceFocusBox()
- UMultiSelectionTool::GetWorldSpaceFocusBox()
- USingleSelectionTool::GetWorldSpaceFocusBox()
- USkeletonEditingTool::GetWorldSpaceFocusBox()
- UOffsetMeshSelectionTool::GetWorldSpaceFocusBox()
- UExtrudeMeshSelectionTool::GetWorldSpaceFocusBox()
- UDynamicMeshSculptTool::GetWorldSpaceFocusBox()
- UMeshSelectionTool::GetWorldSpaceFocusBox()
- USkinWeightsPaintTool::GetWorldSpaceFocusBox()
- UMeshSculptToolBase::GetWorldSpaceFocusBox()
- UEditMeshPolygonsTool::GetWorldSpaceFocusBox()
- USkeletonEditingTool::GetWorldSpaceFocusBox()
- UOffsetMeshSelectionTool::GetWorldSpaceFocusBox()
- UExtrudeMeshSelectionTool::GetWorldSpaceFocusBox()
- UDynamicMeshSculptTool::GetWorldSpaceFocusBox()
- UMeshSelectionTool::GetWorldSpaceFocusBox()
- USkinWeightsPaintTool::GetWorldSpaceFocusBox()
- UMeshSculptToolBase::GetWorldSpaceFocusBox()
- UCubeGridTool::GetWorldSpaceFocusBox()
- UAddPrimitiveTool::GetWorldSpaceFocusBox()
- UEditMeshPolygonsTool::GetWorldSpaceFocusBox()
References
| Module | InteractiveToolsFramework |
| Header | /Engine/Source/Runtime/InteractiveToolsFramework/Public/InteractiveToolQueryInterfaces.h |
| Include | #include "InteractiveToolQueryInterfaces.h" |
virtual FBox GetWorldSpaceFocusBox&40;&41;
the current Focus Box