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IHoverBehaviorTarget allows Behaviors to notify Tools/etc about device event data in a generic way, without requiring that all Tools know about the concept of Hovering.
| Name | IHoverBehaviorTarget |
| Type | class |
| Header File | /Engine/Source/Runtime/InteractiveToolsFramework/Public/BaseBehaviors/BehaviorTargetInterfaces.h |
| Include Path | #include "BaseBehaviors/BehaviorTargetInterfaces.h" |
Syntax
class IHoverBehaviorTarget : public IModifierToggleBehaviorTarget
Implements Interfaces
Derived Classes
IHoverBehaviorTarget derived class hierarchy
- UAddPatchTool
- UAddPrimitiveTool
- UAxisAngleGizmo
- UAxisPositionGizmo
- UCollisionPrimitivesMechanic
- UCubeGridTool
- UCurveControlPointsMechanic
- UDrawPolyPathTool
- ULatticeControlPointsMechanic
- ULocalMouseHoverBehavior
- UMeshSurfacePointTool
- UMeshTopologySelectionMechanic
- UPlanePositionGizmo
- UPolyEditCutFacesActivity
- UPolyEditExtrudeActivity
- UPolyEditInsertEdgeActivity
- UPolyEditInsertEdgeLoopActivity
- UPolyEditInsetOutsetActivity
- UPolyEditPlanarProjectionUVActivity
- UPolygonOnMeshTool
- UPolyLassoMarqueeMechanic
- UScalableSphereGizmo
- UScriptableClickDragTool
- UScriptableSingleClickTool
- USimpleSingleClickGizmo
- USpaceCurveDeformationMechanic
- UTransformGizmo
- UModelingSelectionInteraction
- UScalableConeGizmo
Destructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual ~IHoverBehaviorTarget() |
BaseBehaviors/BehaviorTargetInterfaces.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FInputRayHit BeginHoverSequenceHitTest
(
const FInputDeviceRay& PressPos |
Do hover hit-test | BaseBehaviors/BehaviorTargetInterfaces.h | |
void OnBeginHover
(
const FInputDeviceRay& DevicePos |
Initialize hover sequence at given position | BaseBehaviors/BehaviorTargetInterfaces.h | |
void OnEndHover() |
Terminate active hover sequence | BaseBehaviors/BehaviorTargetInterfaces.h | |
bool OnUpdateHover
(
const FInputDeviceRay& DevicePos |
Update active hover sequence with new input position | BaseBehaviors/BehaviorTargetInterfaces.h |