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Configuration variables for a USceneSnappingManager hit query request.
| Name | FSceneHitQueryRequest |
| Type | struct |
| Header File | /Engine/Source/Runtime/InteractiveToolsFramework/Public/SceneQueries/SceneSnappingManager.h |
| Include Path | #include "SceneQueries/SceneSnappingManager.h" |
Syntax
struct FSceneHitQueryRequest
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| bWantHitGeometryInfo | bool | SceneQueries/SceneSnappingManager.h | ||
| VisibilityFilter | FSceneQueryVisibilityFilter | SceneQueries/SceneSnappingManager.h | ||
| WorldRay | FRay3d | Scene query ray | SceneQueries/SceneSnappingManager.h |