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API > API/Runtime > API/Runtime/InteractiveToolsFramework > API/Runtime/InteractiveToolsFramework/FDeviceButtonState
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| InputState.h | |||
FDeviceButtonState
(
const FKey& ButtonIn |
InputState.h |
FDeviceButtonState()
| Name | FDeviceButtonState |
| Type | function |
| Header File | /Engine/Source/Runtime/InteractiveToolsFramework/Public/InputState.h |
| Include Path | #include "InputState.h" |
FDeviceButtonState()
FDeviceButtonState(const FKey &)
| Name | FDeviceButtonState |
| Type | function |
| Header File | /Engine/Source/Runtime/InteractiveToolsFramework/Public/InputState.h |
| Include Path | #include "InputState.h" |
FDeviceButtonState
(
const FKey & ButtonIn
)