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API > API/Runtime > API/Runtime/InteractiveToolsFramework > API/Runtime/InteractiveToolsFramework/BaseTools > API/Runtime/InteractiveToolsFramework/BaseTools/UMeshSurfacePointTool
- UMeshSurfacePointTool::OnUpdateDrag()
- USeamSculptTool::OnUpdateDrag()
- UEditUVIslandsTool::OnUpdateDrag()
- UShapeSprayTool::OnUpdateDrag()
- UMeshTexturePaintingTool::OnUpdateDrag()
- UGroomCardsEditorTool::OnUpdateDrag()
- UDeformMeshPolygonsTool::OnUpdateDrag()
- UBaseBrushTool::OnUpdateDrag()
- USeamSculptTool::OnUpdateDrag()
- UShapeSprayTool::OnUpdateDrag()
- UMeshTexturePaintingTool::OnUpdateDrag()
- UMeshVertexPaintingTool::OnUpdateDrag()
- UMeshAttributePaintTool::OnUpdateDrag()
- USkinWeightsPaintTool::OnUpdateDrag()
- UMeshSelectionTool::OnUpdateDrag()
- UMeshVertexPaintingTool::OnUpdateDrag()
- UMeshAttributePaintTool::OnUpdateDrag()
- UMeshSculptToolBase::OnUpdateDrag()
- UDynamicMeshSculptTool::OnUpdateDrag()
- USkinWeightsPaintTool::OnUpdateDrag()
- UMeshSelectionTool::OnUpdateDrag()
References
| Module | InteractiveToolsFramework |
| Header | /Engine/Source/Runtime/InteractiveToolsFramework/Public/BaseTools/MeshSurfacePointTool.h |
| Include | #include "BaseTools/MeshSurfacePointTool.h" |
| Source | /Engine/Source/Runtime/InteractiveToolsFramework/Private/BaseTools/MeshSurfacePointTool.cpp |
virtual void OnUpdateDrag
&40;
const FRay & Ray
&41;
Remarks
This function is called each frame that the user is in a click-drag-release interaction