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API > API/Runtime > API/Runtime/InputCore
| Name | FInputKeyManager |
| Type | struct |
| Header File | /Engine/Source/Runtime/InputCore/Classes/InputCoreTypes.h |
| Include Path | #include "InputCoreTypes.h" |
Syntax
struct FInputKeyManager
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FInputKeyManager() |
InputCoreTypes.h |
Constants
| Name | Type | Remarks | Include Path |
|---|---|---|---|
| Instance | TSharedPtr< FInputKeyManager > | InputCoreTypes.h |
Variables
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| KeyMapCharToEnum | TMap< uint32, FKey > | InputCoreTypes.h | ||
| KeyMapVirtualToEnum | TMap< uint32, FKey > | InputCoreTypes.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void GetCodesFromKey
(
const FKey Key, |
InputCoreTypes.h | ||
FKey GetKeyFromCodes
(
const uint32 KeyCode, |
Retrieves the key mapped to the specified character code. | InputCoreTypes.h | |
void InitKeyMappings() |
InputCoreTypes.h |
Static
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
static FInputKeyManager & Get() |
Returns the instance of the input key manager | InputCoreTypes.h |