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API > API/Runtime > API/Runtime/HttpNetworkReplayStreaming > API/Runtime/HttpNetworkReplayStreaming/FHttpNetworkReplayStreamer
References
| Module | HttpNetworkReplayStreaming |
| Header | /Engine/Source/Runtime/NetworkReplayStreaming/HttpNetworkReplayStreaming/Public/HttpNetworkReplayStreaming.h |
| Include | #include "HttpNetworkReplayStreaming.h" |
| Source | /Engine/Source/Runtime/NetworkReplayStreaming/HttpNetworkReplayStreaming/Private/HttpNetworkReplayStreaming.cpp |
void KeepReplayFinished
&40;
FHttpRequestPtr HttpRequest,
FHttpResponsePtr HttpResponse,
bool bSucceeded,
FKeepReplayCallback KeepReplayDelegate,
FString ReplayName
&41;
Remarks
Purposefully passing a copy of a string here, as we call this from a delegate and don't want to inadvertently capture a reference which may go out of scope.