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API > API/Runtime > API/Runtime/HeadMountedDisplay > API/Runtime/HeadMountedDisplay/UMotionControllerComponent
Warnings * This is called concurrently on multiple threads (but never the same component concurrently)
- UActorComponent::CreateRenderState_Concurrent()
- UPrimitiveComponent::CreateRenderState_Concurrent()
- UMotionControllerComponent::CreateRenderState_Concurrent()
References
| Module | HeadMountedDisplay |
| Header | /Engine/Source/Runtime/HeadMountedDisplay/Public/MotionControllerComponent.h |
| Include | #include "MotionControllerComponent.h" |
| Source | /Engine/Source/Runtime/HeadMountedDisplay/Private/MotionControllerComponent.cpp |
virtual void CreateRenderState_Concurrent
&40;
FRegisterComponentContext &42; Context
&41;
Remarks
Used to create any rendering thread information for this component
This is called concurrently on multiple threads (but never the same component concurrently)