Navigation
API > API/Runtime > API/Runtime/HeadMountedDisplay
Inheritance Hierarchy
- IModularFeature
- ISpectatorScreenController
- FDefaultSpectatorScreenController
References
| Module | HeadMountedDisplay |
| Header | /Engine/Source/Runtime/HeadMountedDisplay/Public/ISpectatorScreenController.h |
| Include | #include "ISpectatorScreenController.h" |
Syntax
class ISpectatorScreenController : public IModularFeature
Remarks
Spectator Screen Controller interface
This is the interface to control the spectator screen, on platforms that support it.
Destructors
| Type | Name | Description | |
|---|---|---|---|
Functions
| Type | Name | Description | |
|---|---|---|---|
| FName | |||
| ESpectatorScreenMode | |||
| UTexture * | Get the texture that would currently be displayed on the social screen (if in a mode that does that) | ||
| void | QueueDebugCanvasLayerID
(
int32 LayerID |
||
| void | SetSpectatorScreenMode
(
ESpectatorScreenMode Mode |
Sets the social screen mode. | |
| void | Setup the layout for ESpectatorScreenMode::TexturePlusEye. | ||
| void | SetSpectatorScreenTexture
(
UTexture* InTexture |
Change the texture displayed on the social screen |