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API > API/Runtime > API/Runtime/HeadMountedDisplay > API/Runtime/HeadMountedDisplay/IHeadMountedDisplay
References
| Module | HeadMountedDisplay |
| Header | /Engine/Source/Runtime/HeadMountedDisplay/Public/IHeadMountedDisplay.h |
| Include | #include "IHeadMountedDisplay.h" |
virtual void CreateHMDPostProcessPass_RenderThread
&40;
FRDGBuilder & GraphBuilder,
const FSceneView & View,
const struct FHMDDistortionInputs & Inputs,
struct FScreenPassTexture & OutPass
&41; const
Remarks
When implemented, creates a new post process node to provide platform-specific HMD distortion.